The marketplace window has been completely reworked.
Items are now visible like they are in an inventory, with tooltips also.
The trade fee has also been updated and will become minimal at a theoretical market level of 25.
New area of control indicators
Monsters, armies, castles will now show their area on control when the player moves the mouse on top of them on the main map.
Resources and other objects will also show a visible marker with a specific color.
The Steam integration has been completed and the game is ready for release on steam.
Microtransactions (buying crystal) have been enabled for Steam users.
The tracking mode of the camera has been changed. The camera will now smoothly follow a character, creating a more immersive 3rd person experience.